Are League of Legends Skins Pay 2 Win?
(shalzuth.com)4 points by shalzuth 18 hours ago | 4 comments
4 points by shalzuth 18 hours ago | 4 comments
Kstarek 18 hours ago | prev |
really cool work, honestly I would suggest casting a wider net and including Diamond and maybe a tier below as well, think for low playrate champions your results may not be statistically significant or may be skewed by a few mains who spam a certain skin
shalzuth 18 hours ago | root | parent |
The main reason I didn't include diamond is because it's a bit more complicated to crawl diamond players versus challenger/master. But feedback received, it's definitely not statistically significant for some of the uncommon skins (only 35k matches total, or 350k sightings of being played since there are 10 selections per match). I'll try to add that wider net this week.
Kstarek 18 hours ago | root | parent |
no worries at all, like I said this is really cool/impressive haha. used to be a casual player and now working with statistics every day so figured I'd comment :)
shalzuth 18 hours ago | next |
I wanted to test if League of Legends premium skins actually improve your performance - or if they’re only cosmetic as Riot claims. Using data analysis, I broke down the numbers to find out. Along the journey, I reverse engineered the game's replay format and network protocol to collect the data.
Blog post - https://shalzuth.com/Blog/PayToWinSkinsInLeague Data/results - https://LeagueOfWhales.com Let me know what you think!